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Delta Houndoom
Delta Pokémon
#737
Delta Houndoom

Delta Houndoom

Delta Houndoom

Delta Houndoom
Type
Fire Ice
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Flash Fire or Intimidate Cacophony
Cacophony
Hubris
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Mega Delta Houndoom
Cacophony
Mega Delta Houndoom Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
45
Breeding
Egg Group
Undiscovered
Hatch time
Unknown steps
Height
4'07" 1.4 m
Weight
77.2 lbs. 35.0 kg
Base experience yield
0
Leveling rate
Unknown
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed

Delta Houndoom (abbreviated as D. Houndoom in-game) is a dual-type Fire/Ice Delta Pokémon.

It is not known to evolve into or from any other Pokémon. As it is a different species from Houndoom, it is also completely incapable of Mega Evolving.

Pokédex Entry[]

Houndoom is said to be a very feisty Pokemon. Unlike the regular Houndoom, this Houndoom is said to be very dangerous. It can breathe very burning fires that always come from its very own mouth and it also attacks by using its tail. A lot of times, Houndoom can sometimes do a lot of things at the same time by attacking its enemies first, so that it can attack by using its very own Ice-Type that can always come from its very own tail.

In-Game Acquisition[]

Phoenix Iota[]

There is a gentleman who is willing to trade the player his Delta Houndoom for a regular Houndoom. It will be obtained at the same level as the traded Houndoom.

Base Stats[]

Stat Range
At Lv. 60 At Lv. 120
HP: 75
160 - 216 310 - 422
Attack: 90
101 - 186 198 - 367
Defense: 50
58 - 133 112 - 261
Sp.Atk: 110
123 - 212 242 - 419
Sp.Def: 80
90 - 173 177 - 340
Speed: 95
107 - 192 209 - 380
Total: 500   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
???
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
???
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
???
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
???
None

Learnset[]

By leveling up[]

1.4
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start

Thunder Fang

Electric Physical 06565 09595% 15
00Start

Leer

Normal Status 0000 100100% 30
00Start

Ember

Fire Special 04040 100100% 25
044

Howl

Normal Status 0000 —% 40
088

Smog

Poison Special 02020 07070% 20
1313

Roar

Normal Status 0000 100100% 20
1616

Bite

Dark Physical 06060 100100% 25
2020

Odor Sleuth

Normal Status 0000 —% 40
2626

Baton Pass

Normal Status 0000 —% 40
3030

Fire Fang

Fire Physical 06565 09595% 15
3030

Ice Fang

Ice Physical 06565 09595% 15
3535

Faint Attack

Dark Physical 06060 —% 20
4141

Embargo

Dark Status 0000 100100% 15
4545

Foul Play

Dark Physical 09595 100100% 15
5050

Flamethrower

Fire Special 09595 100100% 15
5050

Ice Beam

Ice Special 09595 100100% 15
5656

Crunch

Dark Physical 08080 100100% 15
6060

Nasty Plot

Dark Status 0000 —% 20
6565

Blizzard

Ice Special 120120 07070% 5

  • A level of "Start" indicates a move that will be known by a Delta Houndoom obtained at level 1.
  • Bold indicates a move that gets STAB when used by Delta Houndoom.
  • Italics indicates a move that gets STAB when used by an evolution or alternate form of Delta Houndoom.

By TM/HM[]

1.4
  TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Normaltm TM05 Roar Normal Status 100% 20
Poisontm TM06 Acid Poison Special 40 100% 30
Icetm TM07 Hail Ice Status —% 10
Normaltm TM10 Hidden Power Normal Special 100% 15
Firetm TM11 Sunny Day Fire Status —% 5
Darktm TM12 Taunt Dark Status 100% 20
Icetm TM13 Ice Beam Ice Special 95 100% 10
Icetm TM14 Blizzard Ice Special 120 70% 5
Normaltm TM15 Hyper Beam Normal Special 150 90% 5
Normaltm TM17 Protect Normal Status —% 10
Normaltm TM21 Frustration Normal Physical 100% 20
Grasstm TM22 SolarBeam Grass Special 120 100% 10
Normaltm TM27 Return Normal Physical 100% 20
Ghosttm TM30 Shadow Ball Ghost Special 80 100% 15
Normaltm TM32 Double Team Normal Status —% 15
Poisontm TM34 Poison Wave Poison Special 95 100% 10
Firetm TM35 Flamethrower Fire Special 95 100% 15
Poisontm TM36 Sludge Bomb Poison Special 90 100% 10
Firetm TM38 Fire Blast Fire Special 120 85% 5
Darktm TM41 Torment Dark Status 100% 15
Normaltm TM42 Facade Normal Physical 70 100% 20
Normaltm TM43 Secret Power Normal Physical 70 100% 20
Psychictm TM44 Rest Psychic Status —% 10
Normaltm TM45 Attract Normal Status —% 15
Normaltm TM32 Double Team Normal Status —% 15
Darktm TM46 Thief Dark Physical 40 100% 10
Normaltm TM48 Round Normal Special 60 100% 10
Firetm TM50 Overheat Fire Special 140 90% 5
Firetm TM59 Incinerate Fire Special 30 100% 15
Firetm TM61 Will-O-Wisp Fire Status 75% 15
Darktm TM63 Embargo Dark Status 100% 15
Darktm TM66 Payback Dark Physical 50 100% 10
Normaltm TM67 Retaliate Normal Physical 70 100% 5
Normaltm TM68 Giga Impact Normal Physical 150 90% 5
Icetm TM79 Frost Breath Ice Special 40 90% 10
Normaltm TM87 Swagger Normal Status 90% 15
Normaltm TM90 Substitute Normal Status —% 10
Fightingtm TM94 Rock Smash Fighting Physical 40 100% 15
Darktm TM95 Snarl Dark Special 55 95% 15
Normaltm HM04 Strength Normal Physical 80 100% 15
Unknowntm TM103 Lunar Cannon Dark Special 135 100% 10
Unknowntm TM104 Flash Freeze Ice Status 80% 10
Unknowntm TM105 Permafrost Ice Status 80% 15
Ghosttm TM96 Zombie Strike Ghost Physical 90 90% 15
Unknowntm TM107 Dark Matter Dark Special 150 90% 5
Unknowntm TM108 Angel Wings Normal Status —% 5
Unknowntm TM109 Power Shrine Rock Status —% 10
Unknowntm TM110 Special Shrine Rock Status —% 15
Unknowntm TM113 Fumble Normal Physical 90% 5
Unknowntm TM114 Wildfire Fire Status 70% 10
Unknowntm TM127 Toxic Poison Status 90% 10
  • Bold indicates a move that gets STAB when used by Delta Houndoom.
  • Italics indicates a move that gets STAB when used by an evolution or alternate form of Delta Houndoom.


By Tutoring[]

1.4
 Tutor   Move   Type   Cat.   Pwr.   Acc.   PP 
H U P R G Y B E  Dark Pulse Dark Special 80 100% 15
H U P R G Y B E  Flare Blitz Fire Physical 120 100% 15
H U P R G Y B E  Foul Play Dark Physical 95 100% 15
H U P R G Y B E  Headbutt Normal Physical 70 100% 15
H U P R G Y B E  Heatwave Fire Special 100 90% 10
H U P R G Y B E  Hyper Voice Normal Special 90 100% 10
H U P R G Y B E  Icy Wind Ice Special 55 95% 15
H U P R G Y B E  Iron Tail Steel Physical 100 75% 15
H U P R G Y B E  Morning Sun Normal Status —% 5
H U P R G Y B E  Return Normal Physical 100% 20
H U P R G Y B E  Role Play Psychic Status —% 10
H U P R G Y B E  Sleep Talk Normal Status —% 10
H U P R G Y B E  Snatch Dark Status —% 10
H U P R G Y B E  Snore Normal Special 40 100% 15
H U P R G Y B E  Super Fang Normal Physical 90% 10
H U P R G Y B E  Uproar Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Delta Houndoom.
  • Italics indicates a move that gets STAB when used by an evolution or alternate form of Delta Houndoom.
  • Click on each letter in the Tutor column to view the locations of the Move Tutor in question.
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