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Delta Machamp
Superpower Pokémon
#736
Delta Machamp

Delta Machamp

Delta Machamp

Delta Machamp
Type
Fairy Unknown
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
No Guard Cacophony
Cacophony
Moxie
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Mega Delta Machamp
Cacophony
Mega Delta Machamp Y
Gender ratio
Unknown
75% male, 25% female
Catch rate
45
Breeding
Egg Group
Undiscovered
Hatch time
Unknown steps
Height
5'03" 1.6 m
Weight
286.6 lbs. 130.0 kg
Base experience yield
0
Leveling rate
Unknown
EV yield
Total: 3
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Delta Machamp (abbreviated as D. Machamp in-game) is a Fairy-type Delta Pokémon.

It is not known to evolve into or from any other Pokémon.

Pokédex Entry[]

Delta Species are Pokemon [sic] that have a different type than usual.

In-Game Acquisition[]

Route 316[]

There is a section inside of the cave that requires Rock Climb to access that takes the player to Delta Machamp. It is at level 75 when encountered.

Base Stats[]

Stat Range
At Lv. 60 At Lv. 120
HP: 90
178 - 234 346 - 458
Attack: 130
144 - 239 285 - 472
Defense: 80
90 - 173 177 - 340
Sp.Atk: 65
74 - 153 144 - 301
Sp.Def: 85
96 - 179 188 - 353
Speed: 55
63 - 140 123 - 274
Total: 505   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
???
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
???
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
???
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
???
None

Learnset[]

By leveling up[]

1.4
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start

Wide Guard

Rock Status 0000 —% 10
00Start

Low Kick

Fighting Physical 0000 100100% 20
00Start

Leer

Normal Status 0000 100100% 30
077

Focus Energy

Normal Status 0000 —% 30
1010

Karate Chop

Fighting Physical 05050 100100% 25
1313

Draining Kiss

Fairy Special 05050 100100% 10
1919

Foresight

Normal Status 0000 —% 40
2222

Seismic Toss

Fighting Physical 0000 100100% 20
2525

Revenge

Fighting Physical 06060 100100% 10
3232

Vital Throw

Fighting Physical 07070 —% 10
3636

Submission

Fighting Physical 08080 08080% 25
4040

Moonlight

Normal Status 0000 —% 5
4444

Dynamic Punch

Fighting Physical 100100 05050% 5
5151

Scary Face

Normal Status 0000 100100% 10
5555

Play Rough

Fairy Physical 09090 09090% 10

  • A level of "Start" indicates a move that will be known by a Delta Machamp obtained at level 1.
  • Bold indicates a move that gets STAB when used by Delta Machamp.
  • Italics indicates a move that gets STAB when used by an evolution or alternate form of Delta Machamp.

By TM/HM[]

1.4
  TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poisontm TM06 Acid Poison Special 40 100% 30
Fightingtm TM08 Bulk Up Fighting Status —% 20
Normaltm TM08 Hidden Power Normal Special 100% 15
Firetm TM11 Sunny Day Fire Status —% 5
Normaltm TM15 Hyper Beam Normal Special 150 90% 5
Psychictm TM16 Light Screen Psychic Status —% 30
Normaltm TM17 Protect Normal Status —% 10
Watertm TM18 Rain Dance Water Status —% 5
Normaltm TM21 Frustration Normal Physical 100% 20
Rocktm TM23 Smack Down Rock Physical 50 100% 15
Groundtm TM26 Earthquake Ground Physical 100 100% 10
Normaltm TM27 Return Normal Physical 100% 20
Groundtm TM28 Dig Ground Physical 80 100% 10
Fightingtm TM31 Brick Break Fighting Physical 75 100% 15
Normaltm TM32 Double Team Normal Status —% 15
Firetm TM35 Flamethrower Fire Special 95 100% 15
Firetm TM38 Fire Blast Fire Special 120 85% 5
Rocktm TM39 Rock Tomb Rock Physical 50 80% 10
Normaltm TM42 Facade Normal Physical 70 100% 20
Normaltm TM43 Secret Power Normal Physical 70 100% 20
Psychictm TM44 Rest Psychic Status —% 10
Normaltm TM45 Attract Normal Status —% 15
Darktm TM46 Thief Dark Physical 40 100% 10
Fightingtm TM47 Low Sweep Fighting Physical 60 100% 20
Normaltm TM48 Round Normal Special 60 100% 15
Fightingtm TM52 Focus Blast Fighting Special 120 70% 5
Darktm TM56 Fling Dark Physical 100% 10
Firetm TM59 Incinerate Fire Special 30 100% 15
Darktm TM66 Payback Dark Physical 50 100% 10
Normaltm TM67 Retaliate Normal Physical 70 100% 5
Normaltm TM68 Giga Impact Normal Physical 150 90% 5
Rocktm TM71 Stone Edge Rock Physical 100 80% 5
Groundtm TM78 Bulldoze Ground Physical 60 100% 20
Rocktm TM80 Rock Slide Rock Physical 75 90% 10
Poisontm TM84 Poison Jab Poison Physical 80 100% 20
Normaltm TM87 Swagger Normal Status 90% 15
Normaltm TM90 Substitute Normal Status —% 10
Fightingtm TM94 Rock Smash Fighting Physical 40 100% 15
Normaltm HM04 Strength Normal Physical 80 100% 15
Unknowntm TM108 Angel Wings Normal Status —% 5
Unknowntm TM109 Power Shrine Rock Status —% 10
Unknowntm TM110 Special Shrine Rock Status —% 15
Unknowntm TM113 Fumble Normal Physical 90% 5
Unknowntm TM125 Rock Climb Normal Physical 90 85% 20
Unknowntm TM127 Toxic Poison Status 90% 10
Unknowntm TM129 Dazzling Gleam Fairy Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Delta Machamp.
  • Italics indicates a move that gets STAB when used by an evolution or alternate form of Delta Machamp.


By Tutoring[]

1.4
 Tutor   Move   Type   Cat.   Pwr.   Acc.   PP 
H U P R G Y B E  Baton Pass Normal Status —% 40
H U P R G Y B E  Drain Punch Fighting Physical 75 100% 10
H U P R G Y B E  Dual Chop Dragon Physical 40 90% 15
H U P R G Y B E  Fire Punch Fire Physical 75 100% 15
H U P R G Y B E  Headbutt Normal Physical 70 100% 15
H U P R G Y B E  Helping Hand Normal Status —% 20
H U P R G Y B E  Ice Punch Ice Physical 75 100% 15
H U P R G Y B E  Knock Off Dark Physical 20 100% 20
H U P R G Y B E  Low Kick Fighting Physical 100% 20
H U P R G Y B E  Return Normal Physical 100% 20
H U P R G Y B E  Role Play Normal Status —% 10
H U P R G Y B E  Sleep Talk Normal Status —% 10
H U P R G Y B E  Snore Normal Special 40 100% 15
H U P R G Y B E  Superpower Fighting Physical 120 100% 5
H U P R G Y B E  Thunder Punch Electric Physical 75 100% 15
H U P R G Y B E  Wish Normal Status —% 10
H U P R G Y B E  Zen Headbutt Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Delta Machamp.
  • Italics indicates a move that gets STAB when used by an evolution or alternate form of Delta Machamp.
  • Click on each letter in the Tutor column to view the locations of the Move Tutor in question.
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