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Quasar Plateau
QuasarPlateau
Information
Special features

Elite Four

Items

None

Connected areas

Victory Road

The Quasar Plateau is the home of the Elite Four. It can only be accessed if the player is capable of overcoming the perils of Victory Road. To be able to challenge the Elite Four, the player must first have defeated all eight Gym Leaders of the Vesryn Region.

WalkthroughEdit

Upon entering the Quasar Plateau the player will immediately have the opportunity to heal their Pokémon at the counter directly in front of them as well as stock up on the items they need before taking on the Elite Four.

Before being able to set foot inside of the first Elite Four member's chamber the player must make sure they have the Battle Style settings changed to Set as opposed to Shift. If the player attempts to change this back at some point after challenging the Elite Four the settings will automatically revert the Battle Style back to Set. The Battle Style is in the options of the game.

TIP: If the player's Pokémon need additional training, they should complete all of the available Police Club and Ranger Club missions to gain extra experience. Additionally, the Developer Challenge awards plenty of experience and a Sacred Ash for those not participating in a Nuzlocke Challenge. Gym Leader rematches are also available as an upgrade in the player's Secret Base.

Immediately after clearing the Quasar Plateau, the player will go to Nyasa Town and battle Odin/Zeus. Thankfully, despite taking place immediately after the final battle of the Quasar League, the player's Pokémon will be healed to full health before facing Odin/Zeus yet again.

Once the player has defeated Odin/Zeus yet again they will be free to investigate the remainder of the Vesryn Region as well as take on the Sigil Halls. At this point Route 318 will be open for exploration and the player should prepare themselves for even more difficult challenges that await.

HoopaEdit

Though not encountered in the Quasar League, Hoopa becomes unlocked in the wild after clearing the events at the Quasar Plateau. It functions similar to a roaming Pokémon in that it will now appear as a random encounter in the wild. In fact, Hoopa has a 1/50 chance of appearing in any route (grass or water) in either the Vesryn or Aroma Region and will also continue to appear even if the player defeats it in battle until it is actually captured. When it respawns, it will have new stats, Nature, etc. but its Power Points will not reset. Thus, if the player doesn't capture it after many repeated encounters, Hoopa will run out of PP and start Struggling.

TIP: The Synchronize Ability works with Hoopa.

Elite Four BattlesEdit

Elite Four TobiasEdit

Trainer067
VsTrainer67

Tobias

Items: Full Restore x2

Pokémon Level Moves Item
571

Zoroark

70 Embargo Night Daze Nasty Plot Agility Focussash

Focus Sash

430

Honchkrow

70 Brave Bird Heat Wave Roost Sucker Punch None
200

Misdreavus

71 Grudge Shadow Ball Power Gem Perish Song None
359

Absol (Mega)

72 Swords Dance Sucker Punch Psycho Cut Dark Pulse Absolite

Absolite

248

Tyranitar

72 Earthquake Rock Slide Crunch Giga Impact Choicescarf

Choice Scarf

635

Hydreigon

73 Outrage Fire Blast Dark Pulse Dark Matter Weakness Policy
Reward: PokémonDollar7300

Strategy & TipsEdit

Strong Fighting types will blitz all but Misdreavus and Honchkrow. Carry an Electric-, Rock-, or Ice-type move for Honchkrow and Dark- or Ghost-type for Misdreavus. Also be careful as his team will demolish weaker or unprepared teams with a flurry of powerful moves.

Elite Four CorlettEdit

Trainer068
VsTrainer68

Corlett

Items: Full Restore x2

Pokémon Level Moves Item
171

Lanturn

72 Aqua Ring Discharge Charge Hydro Pump None
462

Magnezone*

73 Zap Cannon Gyro Ball Screech Metal Sound None
466

Electivire

74 Giga Impact Thunderbolt Thunder Screech None
596

Galvantula

74 Ice Beam X-Scissor Discharge Sucker Punch None
604

Eelektross

74 Crunch Discharge Ice Beam Charge None
181

Ampharos (Mega)

75 Dragon Pulse Power Gem Focus Blast Thunder Ampharosite

Ampharosite

Reward: PokémonDollar7500

Strategy & TipsEdit

The TM26 Earthquake will be the player's best friend against everything but Eelektross. It can be acquired in the Secret Base. As for Eelektross, either beat it down with the strongest moves the player has or pick up a Pinsir or other Mold Breaker Pokémon to get an Earthquake on it unhindered.

Elite Four MorganEdit

Trainer069
VsTrainer69

Morgan

Items: Full Restore x2

Pokémon Level Moves Item
581

Swanna

73 Hurricane Rain Dance Hydro Pump Rest None
342

Crawdaunt (Mega)

76 Aqua Jet Superpower Draco Jet Dragon Dance Crawdite
365

Walrein

73 Blizzard Sheer Cold Waterfall Ice Beam None
593

Jellicent

74 Shadow Ball Rain Dance Wring Out Hydro Pump None
340

Whiscash

75 Earthquake Surf Fissure Future Sight None
350

Milotic

73 Rain Dance Hydro Pump Agility Ice Beam None
Reward: PokémonDollar7600

Strategy & TipsEdit

Having both Grass- and Electric-types are recommended due to Whiscash's immunity to Electric moves, and the fact that Swanna only takes normal damage from Grass types.

Elite Four WilsonEdit

Trainer070
VsTrainer70

Wilson

Items: Full Restore x2

Pokémon Level Moves Item
330

Flygon

74 Hyper Beam Earth Power Dragon Claw Screech None
334

Altaria*

74 Dragon Dance Moonblast Dragon Pulse Sky Attack None
373

Salamence*

75 Double-Edge Dragon Tail Zen Headbutt Fly None
149

Dragonite*

75 Outrage Dragon Dance Hurricane Safeguard None
612

Haxorus

76 Outrage Giga Impact Guillotine Swords Dance None
658

Megasparce

77 Devour Adapt Devour Rage State Whiteherb

White Herb

Reward: PokémonDollar7700

Strategy & TipsEdit

Having a Pokémon that knows Ice-type moves, like Ice Beam, is good here, since four of Wilson's six dragons are 4x weak to Ice. Also keep in mind that only Flygon has a Ground-type move, thus once you take that out, Pokémon like Bastiodon will be able to easily wall or stall the rest of his Pokémon.

Champion AriaEdit

Trainer071
VsTrainer71

Aria

Items: Full Restore x2

Pokemon Moves Item
623

Golurk

75 Hammer Arm Curse Earthquake Nightshade None
656

Ausitto

76 Transform Spore Shell Smash Mean Look Whiteherb

White Herb

244

Entei

76 Eruption Calm Mind Swagger Fire Blast None
245

Suicune

76 Mirror Coat Blizzard Hydro Pump Calm Mind None
243

Raikou

76 Extrasensory Calm Mind Discharge Agility None
448

Lucario (Mega)

78 Flash Cannon Aura Sphere Dragon Pulse Vacuum Wave Lucarionite

Lucarionite

Reward: PokémonDollar7800

Strategy & TipsEdit

Earthquake will take care of Entei, Raikou, and Mega Lucario fairly easily and Golurk can be dispatched of with Surf or another Water move. Suicune is best handled with an Electric type. Ausitto, while quite weak compared to the rest of Aria's party, still shouldn't be underestimated, as it is capable of transforming itself into a powered-up version of the player's strongest Pokémon unless your pokemon knows the ability illusion then Ausitto's ability will not work. Lastly, having a Pokémon with Flash Fire will render Entei useless, allowing a break to heal up if needed.

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